Cross-Platform Architecture
Ships as two JARs โ one for Paper/Purpur/Folia servers and one for Velocity proxies. Share the same database for network-wide moderation.
A powerful, cross-platform staff toolkit for Paper, Folia, and Velocity networks

Ships as two JARs โ one for Paper/Purpur/Folia servers and one for Velocity proxies. Share the same database for network-wide moderation.
Built from the ground up for Folia's multi-threaded region architecture. Every operation uses Folia-safe schedulers.
Ban, mute, IP-ban, and warn rulebreakers permanently or temporarily. All punishments are enforced on both Paper and Velocity.
Block banned players at the proxy gateway before they reach any backend server. Network-wide mute enforcement across all servers.
Hide completely from players, tab lists, and server listings. Prevents item pickups, mob attacks, and container sounds.
View and change any player's inventory, armor, and active effects in real-time through an interactive menu.
Watch and automatically follow players smoothly in spectator mode without visual jitter.
Super fast shortcuts to toggle flight (/fly) or change your gamemode (/gmc, /gms, /gmsp, /gma).
Automate moderation actions (mutes, bans) dynamically as players accumulate active warning thresholds.
Restrict junior staff from bypassing or revoking punishments placed by senior admins or the Console.
Native, thread-safe asynchronous logging to Discord channels using modern HttpClient integrations.
Zero-config auto-scanning and batch imports from Vanilla, Essentials, LiteBans, AdvancedBan, MaxBans, BanManager, and BungeeAdminTools.
